FabLab Genk’s ‘Hack-a-Thing’ in ‘Zuiderlucht, cultureel maandblad’ (in Dutch)

Posted by Selina Schepers on Wednesday January 1st 2014 at 10:37

FabLab Genk’s ‘Hack-a-Thing’ was featured in the following (Dutch) article of ‘Zuiderlucht, cultureel maandblad’:

toaster

Read the full article here: http://www.zuiderlucht.eu/hack-een-haardroger/

FabLab Genk in ‘Research in Flanders’

Posted by Selina Schepers on Monday December 23rd 2013 at 10:34

FabLab Genk was featured in the following article of ‘Research in Flanders’:

Schermafbeelding 2014-04-14 om 11.35.23

Read the full article here: http://www.researchinflanders.be/en/blog/the-rise-of-fablabs-and-open-source-design/

FabLab Genk has moved!

Posted by Selina Schepers on Wednesday September 11th 2013 at 10:29

We’re no longer situated in the building of the MAD-faculty. Instead, from now on, you can find FabLab Genk at the following location:
Houtparklaan 1, 3600 Genk [N 50°58.959' E 5°28.911']

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Resource Map Haspengouw

Posted by Katrien Dreessen on Wednesday February 27th 2013 at 19:22

The 28th of March Social Spaces|CUO organises the workshop ‘Resource Map Haspengouw’ in collaboration with Haspenwood at the Conflict & Design triennale in Genk. During this workshop, we will map the local resources of Haspengouw, Limburg (BE) (a region known for its fruit trees) and explore their potential. More specifically we will explore how a fruit tree as a whole including its fruits, waste materials, bioactive compounds and wood can be ‘valorised’. Next to this material resource we also see the local knowledge and the environment of Haspengouw as potential resources for the development of a sustainable production system.

During the workshop, we aim to create tangible design proposals for production systems based on local resources. We hope that the outcome will lead to some small projects – set up by the participants – that can be shown in the design triennial exhibition Conflict & Design and one long term project that will lead to a specific funding proposal.

What can you expect?

To address this topic, the one-day workshop is divided into two parts.

First, the participants will take part in a brainstorm, which will lead to specific project ideas about how to valorise local resources. During this brainstorm, the participants will use ‘Resource Map’. This is a design game that supports interdisciplinary teams in developing a shared vision about how to address a complex design challenge. The game is based on a series of hexagonal tiles that represent personal resources, such as experience, material, funding, information or infrastructure. During the game, the participants build on each other’s ideas by clustering their personal resource tiles into teams. The game is completed when the different teams agree upon several interconnected design proposals. Throughout the game, a design proposal is formulated and documented.

In the afternoon, a visit to FabLab Genk is organised, where all participants can translate their design proposals into concrete design scenarios (such as storyboards or prototypes). All participants will be introduced to the FabLab and its machines (lasercutter, 3D printer, CNC mill), which the participants can use to explore their design proposals in a hands-on way by using local recourses (such as apple wood and waste materials).

If you are interested to participate in developing a sustainable production system for the region of Haspengouw Limburg you can register at the website of Conflict & Design. Or follow the research preparations at the Resource Map blog.

Hack-a-Thing light – FabLab Genk

Posted by Katrien Dreessen on Friday October 5th 2012 at 11:24

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